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Kurt: The weapon specialist

This is a character I created, sculpted, and textured in zBrush.

 

I've documented each step in the ideation process for him below

Concept and process

The first step I took when creating this character was to decide on the body type and style that I wanted Kurt to have.

After deciding to side with the thinner more stylized version of Kurt, I sketched out a few different outfits.

Then I went ahead and created the character sheet I'd use to help sculpt the model and use as a reference when working in zbrush.

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